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Public ART

I try to create imaginative, charming, and accessible public art, primarily using the computer as a design tool. I use modern design inspired by nature as a point of emphasis. Bold expressive shapes and stylish lines and color create dramatic interplay of light and shadow.

sculpture

My personal sculpture creations are generally sculpted in clay or printed from a 3D model. Some are finished in bronze and some painted plastic. All are highly representational with stylized proportions for a more surreal effect. I like to focus on the idea of subjectivity and topics like desire and fantasy.

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design

With a background in traditional sculpture and fabrication and skills with several different modeling and production software programs I can offer design help to artists or companies who would like help visualizing a concept through production and installation.

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20 Digit Design

aka Daniel Hornung

I earned a BFA from the University of Arizona in 2004 and went on to work as a craftsman at Metalphysic Sculpture Studio. In 2008 I moved to Austin, Texas where I worked as a designer and project manager at Ion Art. I designed signage, sculpture, and architectural decor. In 2015 I returned to Tucson where I currently work as a designer and sculptor with a studio assistant named Major Major.

Contact

Thank you!

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